Add project files.
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using System.Text.Json.Serialization;
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namespace LeagueAPI.Models.ReadyCheck;
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[JsonConverter(typeof(JsonStringEnumConverter))]
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public enum LolMatchmakingMatchmakingReadyCheckState
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{
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Error,
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PartyNotReady,
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StrangerNotReady,
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EveryoneReady,
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InProgress,
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Invalid,
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}
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