Add project files.
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177
LeagueAPI/APIClient.cs
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177
LeagueAPI/APIClient.cs
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@@ -0,0 +1,177 @@
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using System.Net.Http.Json;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using System.Text.RegularExpressions;
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using CliWrap;
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using CliWrap.Buffered;
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using LeagueAPI.Models.Challenges;
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using LeagueAPI.Models.ChampSelect;
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using LeagueAPI.Models.DDragon;
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using LeagueAPI.Models.DDragon.Champions;
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using LeagueAPI.Utils;
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using static System.Runtime.InteropServices.JavaScript.JSType;
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namespace LeagueAPI;
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public class APIClient : IDisposable
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{
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private const string ALL_RANDOM_ALL_CHAMPIONS = "101301";
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private const string DDRAGON_BASE_URL = "https://ddragon.leagueoflegends.com";
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private const int MAYHEM_QUEUE_ID = 2400;
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private bool _isDisposed;
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private readonly LcuHttpClient _lcuHttpClient;
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private readonly HttpClient _dDragonHttpClient;
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private string? _latestVersion;
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private readonly Dictionary<string, ChampionResponse> _championResponseCache = [];
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public APIClient()
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{
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_lcuHttpClient = new(new LcuHttpClientHandler());
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_dDragonHttpClient = new HttpClient() { BaseAddress = new Uri(DDRAGON_BASE_URL) };
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}
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public async Task<Dictionary<string, LolChallengesUIChallenge>> GetAllChallengesAsync()
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{
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return await _lcuHttpClient.GetContentAsync<Dictionary<string, LolChallengesUIChallenge>>("/lol-challenges/v1/challenges/local-player") ?? [];
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}
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public async Task<int[]> GetAllRandomAllChampionsCompletedChampionsAsync()
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{
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Dictionary<string, LolChallengesUIChallenge> challenges = await GetAllChallengesAsync();
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if (!challenges.TryGetValue(ALL_RANDOM_ALL_CHAMPIONS, out LolChallengesUIChallenge? allRandomAllChampions))
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{
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return [];
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}
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return allRandomAllChampions.CompletedIds ?? [];
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}
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public async Task<int[]> GetSelectableChampionIdsAsync()
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{
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ChampSelectSession? session = await _lcuHttpClient.GetContentAsync<ChampSelectSession>("/lol-champ-select/v1/session");
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return GetSelectableChampionIds(session);
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}
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public int[] GetSelectableChampionIds(ChampSelectSession? session)
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{
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if (session is null || !session.BenchEnabled)
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{
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return [];
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}
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IEnumerable<int> benchChampions = session.BenchChampions.Select(b => b.ChampionId);
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IEnumerable<int> teamChampions = session.MyTeam.Select(c => c.ChampionId);
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return [.. benchChampions, .. teamChampions];
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}
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private record struct LobbyChangeGame([property: JsonPropertyName("queueId")] int QueueId);
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public async Task CreateMayhemLobbyAsync()
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{
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await _lcuHttpClient.PostAsJsonAsync("/lol-lobby/v2/lobby", new LobbyChangeGame(MAYHEM_QUEUE_ID));
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}
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public async Task StartMatchmakingQueueAsync()
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{
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await _lcuHttpClient.PostAsJsonAsync("/lol-lobby/v2/lobby/matchmaking/search", "");
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}
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public async Task MatchmakingAcceptAsync()
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{
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await _lcuHttpClient.PostAsJsonAsync("/lol-matchmaking/v1/ready-check/accept", "");
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}
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#region DDragon
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private async Task<string> DDragonGetAsync(string path)
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{
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HttpResponseMessage response = await _dDragonHttpClient.GetAsync(path);
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if (!response.IsSuccessStatusCode)
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{
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Command cmd = Cli.Wrap("curl")
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.WithArguments($"{DDRAGON_BASE_URL}{path}");
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BufferedCommandResult result = await cmd.ExecuteBufferedAsync();
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return result.IsSuccess ? result.StandardOutput : throw new Exception($"Failed to fetch from Datadragon: {path}");
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}
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return await response.Content.ReadAsStringAsync();
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}
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private async Task<T?> DDragonGetAsync<T>(string path)
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{
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string json = await DDragonGetAsync(path);
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return JsonSerializer.Deserialize<T>(json);
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}
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private async Task<string> GetPatch(string patch = "latest")
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{
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if (patch is "latest")
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{
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return _latestVersion ??= (await DDragonGetAsync<string[]>("/api/versions.json") ?? []).FirstOrDefault() ?? throw new Exception($"Failed to fetch version: {patch}");
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}
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else
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{
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return patch;
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}
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}
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public async Task<ChampionData[]> GetAllChampionsAsync(string patch = "latest")
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{
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patch = await GetPatch(patch);
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if (!_championResponseCache.TryGetValue(patch, out ChampionResponse? championResponse) || championResponse is null || championResponse.Data is null)
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{
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string apiUrl = $"/cdn/{patch}/data/en_US/champion.json";
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championResponse = await DDragonGetAsync<ChampionResponse>(apiUrl);
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if (championResponse is not null)
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{
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_championResponseCache[patch] = championResponse;
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}
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}
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if (championResponse is null || championResponse.Data is null)
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{
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return [];
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}
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return [.. championResponse.Data.Values];
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}
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public async Task<ChampionData?> GetChampionByIdAsync(int id)
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{
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ChampionData[] championData = await GetAllChampionsAsync();
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if (championData is not { Length: > 0 })
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{
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return null;
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}
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return championData.FirstOrDefault(c => c.Id == id);
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}
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#endregion
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#region IDisposable
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protected virtual void Dispose(bool disposing)
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{
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if (!_isDisposed)
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{
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if (disposing)
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{
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_lcuHttpClient?.Dispose();
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_dDragonHttpClient?.Dispose();
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}
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_championResponseCache?.Clear();
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_isDisposed = true;
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}
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}
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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#endregion
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}
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82
LeagueAPI/Extensions.cs
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82
LeagueAPI/Extensions.cs
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@@ -0,0 +1,82 @@
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using System.Diagnostics;
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using System.Management;
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using System.Net.WebSockets;
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using System.Text;
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namespace LeagueAPI;
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public record WebsocketMessageResult(byte[] Message, WebSocketMessageType MessageType);
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public static class Extensions
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{
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extension(Process process)
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{
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public string GetCommandLine()
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{
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if (!OperatingSystem.IsWindows())
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{
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throw new PlatformNotSupportedException("Only supported on Windows.");
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}
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using ManagementObjectSearcher searcher = new("SELECT CommandLine FROM Win32_Process WHERE ProcessId = " + process.Id);
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using ManagementObjectCollection objects = searcher.Get();
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return objects.Cast<ManagementBaseObject>().SingleOrDefault()?["CommandLine"]?.ToString() ?? string.Empty;
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}
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}
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extension(string? s)
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{
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public int ParseInt(int defaultValue = default)
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{
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if (s is null || !int.TryParse(s, out int i))
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{
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return defaultValue;
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}
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return i;
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}
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public string AsFormatWith(params object?[] args)
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{
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if (s is null)
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{
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return string.Empty;
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}
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return string.Format(s, args);
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}
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}
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extension<T>(Task<T> task)
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{
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public T WaitForResult()
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{
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return task.GetAwaiter().GetResult();
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}
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}
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extension(WebSocket socket)
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{
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public async Task<WebsocketMessageResult> ReadFullMessage(CancellationToken cancellationToken)
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{
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byte[] buffer = new byte[1024 * 8];
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using MemoryStream memoryStream = new();
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ValueWebSocketReceiveResult receiveResult;
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do
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{
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Memory<byte> memoryBuffer = new(buffer);
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receiveResult = await socket.ReceiveAsync(memoryBuffer, cancellationToken);
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memoryStream.Write(buffer, 0, receiveResult.Count);
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}
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while (!receiveResult.EndOfMessage);
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if (receiveResult.MessageType is WebSocketMessageType.Close)
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{
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return new([], receiveResult.MessageType);
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}
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byte[] fullMessageBytes = memoryStream.ToArray();
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return new(fullMessageBytes, receiveResult.MessageType);
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}
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}
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}
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140
LeagueAPI/LcuWebsocket.cs
Normal file
140
LeagueAPI/LcuWebsocket.cs
Normal file
@@ -0,0 +1,140 @@
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using System.Diagnostics.CodeAnalysis;
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using System.Net.WebSockets;
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using System.Text;
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using System.Text.Json;
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using LeagueAPI.Utils;
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namespace LeagueAPI;
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public class LcuWebsocket : IDisposable
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{
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private const int OPCODE_SUBSCRIBE = 5;
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private const int OPCODE_UNSUBSCRIBE = 6;
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private const int OPCODE_SEND = 8;
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private static readonly IReadOnlyList<string> SUBSCRIBE_EVENTS =
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[
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"OnJsonApiEvent_lol-champ-select_v1_session",
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"OnJsonApiEvent_lol-matchmaking_v1_search",
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"OnJsonApiEvent_lol-matchmaking_v1_ready-check",
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];
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private bool _isDisposed;
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private readonly ClientWebSocket _socket = new();
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public event EventHandler<LcuApiEvent>? LcuApiEvent;
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public event EventHandler<Exception>? LcuApiException;
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[MemberNotNull(nameof(RiotAuthentication))]
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public ProcessInfo? ProcessInfo { get; internal set; }
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public RiotAuthentication? RiotAuthentication
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{
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get
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{
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if (ProcessInfo is not null)
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{
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return new RiotAuthentication(ProcessInfo.RemotingAuthToken);
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}
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return null;
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}
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}
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public async Task Connect()
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{
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ProcessInfo = ProcessFinder.GetProcessInfo();
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if (!ProcessFinder.IsPortOpen(ProcessInfo))
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{
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throw new InvalidOperationException("Failed to connect to LCUx process port.");
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}
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// ignore SSL certificate errors
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_socket.Options.RemoteCertificateValidationCallback = (_, _, _, _) => true;
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_socket.Options.Credentials = RiotAuthentication.ToNetworkCredential();
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Uri uri = new($"wss://127.0.0.1:{ProcessInfo.AppPort}/");
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try
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{
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await _socket.ConnectAsync(uri, CancellationToken.None);
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foreach (string eventName in SUBSCRIBE_EVENTS)
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{
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string message = $"[{OPCODE_SUBSCRIBE}, \"{eventName}\"]";
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byte[] buffer = Encoding.UTF8.GetBytes(message);
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Memory<byte> memory = new(buffer);
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await _socket.SendAsync(memory, WebSocketMessageType.Text, true, CancellationToken.None);
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}
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while (_socket.State is WebSocketState.Open)
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{
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try
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{
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WebsocketMessageResult result = await _socket.ReadFullMessage(CancellationToken.None);
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if (result.MessageType is WebSocketMessageType.Close)
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{
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await _socket.CloseAsync(WebSocketCloseStatus.NormalClosure, string.Empty, CancellationToken.None);
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}
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else
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{
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if (result.Message.Length == 0)
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{
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continue;
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}
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JsonElement response = JsonElement.Parse(result.Message);
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if (response.ValueKind != JsonValueKind.Array
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|| response.GetArrayLength() != 3
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|| !response[0].TryGetInt32(out int value)
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|| value != OPCODE_SEND)
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{
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continue;
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}
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LcuApiEvent? apiEvent = response[2].Deserialize<LcuApiEvent>();
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if (apiEvent is null)
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{
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continue;
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}
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LcuApiEvent?.Invoke(this, apiEvent);
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}
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}
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catch (Exception ex)
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{
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LcuApiException?.Invoke(this, ex);
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}
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}
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}
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catch (Exception ex) when (ex is not WebSocketException)
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{
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LcuApiException?.Invoke(this, ex);
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}
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}
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#region IDisposable
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protected virtual void Dispose(bool disposing)
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{
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if (!_isDisposed)
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{
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if (disposing)
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{
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if (_socket.State == WebSocketState.Open)
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{
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_socket.CloseAsync(WebSocketCloseStatus.NormalClosure, string.Empty, CancellationToken.None)
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.Wait();
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}
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_socket?.Dispose();
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ProcessInfo = null;
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}
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_isDisposed = true;
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}
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||||
}
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||||
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||||
public void Dispose()
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||||
{
|
||||
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
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||||
#endregion
|
||||
}
|
||||
14
LeagueAPI/LeagueAPI.csproj
Normal file
14
LeagueAPI/LeagueAPI.csproj
Normal file
@@ -0,0 +1,14 @@
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||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net10.0</TargetFramework>
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||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="CliWrap" Version="3.10.0" />
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||||
<PackageReference Include="System.Management" Version="10.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
16
LeagueAPI/LeagueEvent.cs
Normal file
16
LeagueAPI/LeagueEvent.cs
Normal file
@@ -0,0 +1,16 @@
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using System.Text.Json.Nodes;
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using System.Text.Json.Serialization;
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||||
|
||||
namespace LeagueAPI;
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public record class LcuApiEvent
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{
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||||
[JsonPropertyName("data")]
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public JsonNode? Data { get; init; }
|
||||
|
||||
[JsonPropertyName("eventType")]
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||||
public string? EventType { get; init; }
|
||||
|
||||
[JsonPropertyName("uri")]
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||||
public string? Uri { get; init; }
|
||||
}
|
||||
69
LeagueAPI/Models/Challenges/LolChallengesChallengeData.cs
Normal file
69
LeagueAPI/Models/Challenges/LolChallengesChallengeData.cs
Normal file
@@ -0,0 +1,69 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.Challenges;
|
||||
|
||||
public record class LolChallengesChallengeData
|
||||
{
|
||||
[JsonPropertyName("id")]
|
||||
public long Id { get; init; }
|
||||
|
||||
[JsonPropertyName("category")]
|
||||
public string? Category { get; init; }
|
||||
|
||||
[JsonPropertyName("legacy")]
|
||||
public bool Legacy { get; init; }
|
||||
|
||||
[JsonPropertyName("percentile")]
|
||||
public double Percentile { get; init; }
|
||||
|
||||
[JsonPropertyName("position")]
|
||||
public int Position { get; init; }
|
||||
|
||||
[JsonPropertyName("playersInLevel")]
|
||||
public int PlayersInLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("initValue")]
|
||||
public double InitValue { get; init; }
|
||||
|
||||
[JsonPropertyName("previousLevel")]
|
||||
public string? PreviousLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("previousValue")]
|
||||
public double PreviousValue { get; init; }
|
||||
|
||||
[JsonPropertyName("previousThreshold")]
|
||||
public double PreviousThreshold { get; init; }
|
||||
|
||||
[JsonPropertyName("newLevels")]
|
||||
public string[]? NewLevels { get; init; }
|
||||
|
||||
[JsonPropertyName("currentLevel")]
|
||||
public string? CurrentLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("currentValue")]
|
||||
public double CurrentValue { get; init; }
|
||||
|
||||
[JsonPropertyName("currentThreshold")]
|
||||
public double CurrentThreshold { get; init; }
|
||||
|
||||
[JsonPropertyName("currentLevelAchievedTime")]
|
||||
public long CurrentLevelAchievedTime { get; init; }
|
||||
|
||||
[JsonPropertyName("nextLevel")]
|
||||
public string? NextLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("nextThreshold")]
|
||||
public double NextThreshold { get; init; }
|
||||
|
||||
[JsonPropertyName("friendsAtLevels")]
|
||||
public LolChallengesFriendLevelsData[]? FriendsAtLevels { get; init; }
|
||||
|
||||
[JsonPropertyName("idListType")]
|
||||
public string? IdListType { get; init; }
|
||||
|
||||
[JsonPropertyName("availableIds")]
|
||||
public int[]? AvailableIds { get; init; }
|
||||
|
||||
[JsonPropertyName("completedIds")]
|
||||
public int[]? CompletedIds { get; init; }
|
||||
}
|
||||
12
LeagueAPI/Models/Challenges/LolChallengesFriendLevelsData.cs
Normal file
12
LeagueAPI/Models/Challenges/LolChallengesFriendLevelsData.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.Challenges;
|
||||
|
||||
public record class LolChallengesFriendLevelsData
|
||||
{
|
||||
[JsonPropertyName("level")]
|
||||
public string? Level { get; init; }
|
||||
|
||||
[JsonPropertyName("friends")]
|
||||
public string[]? Friends { get; init; }
|
||||
}
|
||||
123
LeagueAPI/Models/Challenges/LolChallengesUIChallenge.cs
Normal file
123
LeagueAPI/Models/Challenges/LolChallengesUIChallenge.cs
Normal file
@@ -0,0 +1,123 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.Challenges;
|
||||
|
||||
public record class LolChallengesUIChallenge
|
||||
{
|
||||
[JsonPropertyName("id")]
|
||||
public long Id { get; init; }
|
||||
|
||||
[JsonPropertyName("name")]
|
||||
public string? Name { get; init; }
|
||||
|
||||
[JsonPropertyName("description")]
|
||||
public string? Description { get; init; }
|
||||
|
||||
[JsonPropertyName("descriptionShort")]
|
||||
public string? DescriptionShort { get; init; }
|
||||
|
||||
[JsonPropertyName("iconPath")]
|
||||
public string? IconPath { get; init; }
|
||||
|
||||
[JsonPropertyName("category")]
|
||||
public string? Category { get; init; }
|
||||
|
||||
[JsonPropertyName("nextLevelIconPath")]
|
||||
public string? NextLevelIconPath { get; init; }
|
||||
|
||||
[JsonPropertyName("currentLevel")]
|
||||
public string? CurrentLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("nextLevel")]
|
||||
public string? NextLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("previousLevel")]
|
||||
public string? PreviousLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("previousValue")]
|
||||
public double PreviousValue { get; init; }
|
||||
|
||||
[JsonPropertyName("currentValue")]
|
||||
public double CurrentValue { get; init; }
|
||||
|
||||
[JsonPropertyName("currentThreshold")]
|
||||
public double CurrentThreshold { get; init; }
|
||||
|
||||
[JsonPropertyName("nextThreshold")]
|
||||
public double NextThreshold { get; init; }
|
||||
|
||||
[JsonPropertyName("pointsAwarded")]
|
||||
public long PointsAwarded { get; init; }
|
||||
|
||||
[JsonPropertyName("percentile")]
|
||||
public double Percentile { get; init; }
|
||||
|
||||
[JsonPropertyName("currentLevelAchievedTime")]
|
||||
public long CurrentLevelAchievedTime { get; init; }
|
||||
|
||||
[JsonPropertyName("position")]
|
||||
public int Position { get; init; }
|
||||
|
||||
[JsonPropertyName("playersInLevel")]
|
||||
public int PlayersInLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("isApex")]
|
||||
public bool IsApex { get; init; }
|
||||
|
||||
[JsonPropertyName("isCapstone")]
|
||||
public bool IsCapstone { get; init; }
|
||||
|
||||
[JsonPropertyName("gameModes")]
|
||||
public string[]? GameModes { get; init; }
|
||||
|
||||
[JsonPropertyName("friendsAtLevels")]
|
||||
public LolChallengesFriendLevelsData[]? FriendsAtLevels { get; init; }
|
||||
|
||||
[JsonPropertyName("parentId")]
|
||||
public long ParentId { get; init; }
|
||||
|
||||
[JsonPropertyName("parentName")]
|
||||
public string? ParentName { get; init; }
|
||||
|
||||
[JsonPropertyName("childrenIds")]
|
||||
public long[]? ChildrenIds { get; init; }
|
||||
|
||||
[JsonPropertyName("capstoneGroupId")]
|
||||
public long CapstoneGroupId { get; init; }
|
||||
|
||||
[JsonPropertyName("capstoneGroupName")]
|
||||
public string? CapstoneGroupName { get; init; }
|
||||
|
||||
[JsonPropertyName("source")]
|
||||
public string? Source { get; init; }
|
||||
|
||||
[JsonPropertyName("thresholds")]
|
||||
public object? Thresholds { get; init; }
|
||||
|
||||
[JsonPropertyName("levelToIconPath")]
|
||||
public Dictionary<string, string>? LevelToIconPath { get; init; }
|
||||
|
||||
[JsonPropertyName("valueMapping")]
|
||||
public string? ValueMapping { get; init; }
|
||||
|
||||
[JsonPropertyName("hasLeaderboard")]
|
||||
public bool HasLeaderboard { get; init; }
|
||||
|
||||
[JsonPropertyName("isReverseDirection")]
|
||||
public bool IsReverseDirection { get; init; }
|
||||
|
||||
[JsonPropertyName("priority")]
|
||||
public double Priority { get; init; }
|
||||
|
||||
[JsonPropertyName("idListType")]
|
||||
public string? IdListType { get; init; }
|
||||
|
||||
[JsonPropertyName("availableIds")]
|
||||
public int[]? AvailableIds { get; init; }
|
||||
|
||||
[JsonPropertyName("completedIds")]
|
||||
public int[]? CompletedIds { get; init; }
|
||||
|
||||
[JsonPropertyName("retireTimestamp")]
|
||||
public long RetireTimestamp { get; init; }
|
||||
}
|
||||
12
LeagueAPI/Models/ChampSelect/BenchChampion.cs
Normal file
12
LeagueAPI/Models/ChampSelect/BenchChampion.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ChampSelect;
|
||||
|
||||
public record class BenchChampion
|
||||
{
|
||||
[JsonPropertyName("championId")]
|
||||
public int ChampionId { get; init; }
|
||||
|
||||
[JsonPropertyName("isPriority")]
|
||||
public bool IsPriority { get; init; }
|
||||
}
|
||||
15
LeagueAPI/Models/ChampSelect/ChampSelectBannedChampions.cs
Normal file
15
LeagueAPI/Models/ChampSelect/ChampSelectBannedChampions.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ChampSelect;
|
||||
|
||||
public record class ChampSelectBannedChampions
|
||||
{
|
||||
[JsonPropertyName("myTeamBans")]
|
||||
public int[] MyTeamBans { get; init; } = [];
|
||||
|
||||
[JsonPropertyName("theirTeamBans")]
|
||||
public int[] TheirTeamBans { get; init; } = [];
|
||||
|
||||
[JsonPropertyName("numBans")]
|
||||
public int NumBans { get; init; }
|
||||
}
|
||||
15
LeagueAPI/Models/ChampSelect/ChampSelectChatRoomDetails.cs
Normal file
15
LeagueAPI/Models/ChampSelect/ChampSelectChatRoomDetails.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ChampSelect;
|
||||
|
||||
public record class ChampSelectChatRoomDetails
|
||||
{
|
||||
[JsonPropertyName("multiUserChatId")]
|
||||
public string? MultiUserChatId { get; init; }
|
||||
|
||||
[JsonPropertyName("multiUserChatPassword")]
|
||||
public string? MultiUserChatPassword { get; init; }
|
||||
|
||||
[JsonPropertyName("mucJwtDto")]
|
||||
public MucJwtDto? MucJwtDto { get; init; }
|
||||
}
|
||||
75
LeagueAPI/Models/ChampSelect/ChampSelectPlayerSelection.cs
Normal file
75
LeagueAPI/Models/ChampSelect/ChampSelectPlayerSelection.cs
Normal file
@@ -0,0 +1,75 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ChampSelect;
|
||||
|
||||
public record class ChampSelectPlayerSelection
|
||||
{
|
||||
[JsonPropertyName("cellId")]
|
||||
public long CellId { get; init; }
|
||||
|
||||
[JsonPropertyName("championId")]
|
||||
public int ChampionId { get; init; }
|
||||
|
||||
[JsonPropertyName("selectedSkinId")]
|
||||
public int SelectedSkinId { get; init; }
|
||||
|
||||
[JsonPropertyName("wardSkinId")]
|
||||
public long WardSkinId { get; init; }
|
||||
|
||||
[JsonPropertyName("spell1Id")]
|
||||
public ulong Spell1Id { get; init; }
|
||||
|
||||
[JsonPropertyName("spell2Id")]
|
||||
public ulong Spell2Id { get; init; }
|
||||
|
||||
[JsonPropertyName("team")]
|
||||
public int Team { get; init; }
|
||||
|
||||
[JsonPropertyName("assignedPosition")]
|
||||
public string? AssignedPosition { get; init; }
|
||||
|
||||
[JsonPropertyName("championPickIntent")]
|
||||
public int ChampionPickIntent { get; init; }
|
||||
|
||||
[JsonPropertyName("playerType")]
|
||||
public string? PlayerType { get; init; }
|
||||
|
||||
[JsonPropertyName("summonerId")]
|
||||
public ulong SummonerId { get; init; }
|
||||
|
||||
[JsonPropertyName("gameName")]
|
||||
public string? GameName { get; init; }
|
||||
|
||||
[JsonPropertyName("tagLine")]
|
||||
public string? TagLine { get; init; }
|
||||
|
||||
[JsonPropertyName("puuid")]
|
||||
public string? Puuid { get; init; }
|
||||
|
||||
[JsonPropertyName("isHumanoid")]
|
||||
public bool IsHumanoid { get; init; }
|
||||
|
||||
[JsonPropertyName("nameVisibilityType")]
|
||||
public string? NameVisibilityType { get; init; }
|
||||
|
||||
[JsonPropertyName("playerAlias")]
|
||||
public string? PlayerAlias { get; init; }
|
||||
|
||||
[JsonPropertyName("obfuscatedSummonerId")]
|
||||
public ulong ObfuscatedSummonerId { get; init; }
|
||||
|
||||
[JsonPropertyName("obfuscatedPuuid")]
|
||||
public string? ObfuscatedPuuid { get; init; }
|
||||
|
||||
[JsonPropertyName("isAutofilled")]
|
||||
public bool IsAutofilled { get; init; }
|
||||
|
||||
[JsonPropertyName("internalName")]
|
||||
public string? InternalName { get; init; }
|
||||
|
||||
[JsonPropertyName("pickMode")]
|
||||
public int PickMode { get; init; }
|
||||
|
||||
[JsonPropertyName("pickTurn")]
|
||||
public int PickTurn { get; init; }
|
||||
}
|
||||
108
LeagueAPI/Models/ChampSelect/ChampSelectSession.cs
Normal file
108
LeagueAPI/Models/ChampSelect/ChampSelectSession.cs
Normal file
@@ -0,0 +1,108 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ChampSelect;
|
||||
|
||||
public record class ChampSelectSession
|
||||
{
|
||||
[JsonPropertyName("id")]
|
||||
public string? Id { get; init; }
|
||||
|
||||
[JsonPropertyName("gameId")]
|
||||
public ulong GameId { get; init; }
|
||||
|
||||
[JsonPropertyName("queueId")]
|
||||
public int QueueId { get; init; }
|
||||
|
||||
[JsonPropertyName("timer")]
|
||||
public ChampSelectTimer? Timer { get; init; }
|
||||
|
||||
[JsonPropertyName("chatDetails")]
|
||||
public ChampSelectChatRoomDetails? ChatDetails { get; init; }
|
||||
|
||||
[JsonPropertyName("myTeam")]
|
||||
public ChampSelectPlayerSelection[] MyTeam { get; init; } = [];
|
||||
|
||||
[JsonPropertyName("theirTeam")]
|
||||
public ChampSelectPlayerSelection[] TheirTeam { get; init; } = [];
|
||||
|
||||
[JsonPropertyName("trades")]
|
||||
public ChampSelectSwapContract[] Trades { get; init; } = [];
|
||||
|
||||
[JsonPropertyName("pickOrderSwaps")]
|
||||
public ChampSelectSwapContract[] PickOrderSwaps { get; init; } = [];
|
||||
|
||||
[JsonPropertyName("positionSwaps")]
|
||||
public ChampSelectSwapContract[] PositionSwaps { get; init; } = [];
|
||||
|
||||
[JsonPropertyName("actions")]
|
||||
public object[] Actions { get; init; } = [];
|
||||
|
||||
[JsonPropertyName("bans")]
|
||||
public ChampSelectBannedChampions? Bans { get; init; }
|
||||
|
||||
[JsonPropertyName("localPlayerCellId")]
|
||||
public long LocalPlayerCellId { get; init; }
|
||||
|
||||
[JsonPropertyName("isSpectating")]
|
||||
public bool IsSpectating { get; init; }
|
||||
|
||||
[JsonPropertyName("allowSkinSelection")]
|
||||
public bool AllowSkinSelection { get; init; }
|
||||
|
||||
[JsonPropertyName("allowSubsetChampionPicks")]
|
||||
public bool AllowSubsetChampionPicks { get; init; }
|
||||
|
||||
[JsonPropertyName("allowDuplicatePicks")]
|
||||
public bool AllowDuplicatePicks { get; init; }
|
||||
|
||||
[JsonPropertyName("allowPlayerPickSameChampion")]
|
||||
public bool AllowPlayerPickSameChampion { get; init; }
|
||||
|
||||
[JsonPropertyName("disallowBanningTeammateHoveredChampions")]
|
||||
public bool DisallowBanningTeammateHoveredChampions { get; init; }
|
||||
|
||||
[JsonPropertyName("allowBattleBoost")]
|
||||
public bool AllowBattleBoost { get; init; }
|
||||
|
||||
[JsonPropertyName("boostableSkinCount")]
|
||||
public int BoostableSkinCount { get; init; }
|
||||
|
||||
[JsonPropertyName("allowRerolling")]
|
||||
public bool AllowRerolling { get; init; }
|
||||
|
||||
[JsonPropertyName("rerollsRemaining")]
|
||||
public ulong RerollsRemaining { get; init; }
|
||||
|
||||
[JsonPropertyName("allowLockedEvents")]
|
||||
public bool AllowLockedEvents { get; init; }
|
||||
|
||||
[JsonPropertyName("lockedEventIndex")]
|
||||
public int LockedEventIndex { get; init; }
|
||||
|
||||
[JsonPropertyName("benchEnabled")]
|
||||
public bool BenchEnabled { get; init; }
|
||||
|
||||
[JsonPropertyName("benchChampions")]
|
||||
public BenchChampion[] BenchChampions { get; init; } = [];
|
||||
|
||||
[JsonPropertyName("counter")]
|
||||
public long Counter { get; init; }
|
||||
|
||||
[JsonPropertyName("skipChampionSelect")]
|
||||
public bool SkipChampionSelect { get; init; }
|
||||
|
||||
[JsonPropertyName("hasSimultaneousBans")]
|
||||
public bool HasSimultaneousBans { get; init; }
|
||||
|
||||
[JsonPropertyName("hasSimultaneousPicks")]
|
||||
public bool HasSimultaneousPicks { get; init; }
|
||||
|
||||
[JsonPropertyName("showQuitButton")]
|
||||
public bool ShowQuitButton { get; init; }
|
||||
|
||||
[JsonPropertyName("isLegacyChampSelect")]
|
||||
public bool IsLegacyChampSelect { get; init; }
|
||||
|
||||
[JsonPropertyName("isCustomGame")]
|
||||
public bool IsCustomGame { get; init; }
|
||||
}
|
||||
15
LeagueAPI/Models/ChampSelect/ChampSelectSwapContract.cs
Normal file
15
LeagueAPI/Models/ChampSelect/ChampSelectSwapContract.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ChampSelect;
|
||||
|
||||
public record class ChampSelectSwapContract
|
||||
{
|
||||
[JsonPropertyName("id")]
|
||||
public long Id { get; init; }
|
||||
|
||||
[JsonPropertyName("cellId")]
|
||||
public long CellId { get; init; }
|
||||
|
||||
[JsonPropertyName("state")]
|
||||
public ChampSelectSwapState State { get; init; }
|
||||
}
|
||||
16
LeagueAPI/Models/ChampSelect/ChampSelectSwapState.cs
Normal file
16
LeagueAPI/Models/ChampSelect/ChampSelectSwapState.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ChampSelect;
|
||||
|
||||
[JsonConverter(typeof(JsonStringEnumConverter))]
|
||||
public enum ChampSelectSwapState
|
||||
{
|
||||
ACCEPTED,
|
||||
CANCELLED,
|
||||
DECLINED,
|
||||
SENT,
|
||||
RECEIVED,
|
||||
INVALID,
|
||||
BUSY,
|
||||
AVAILABLE
|
||||
}
|
||||
21
LeagueAPI/Models/ChampSelect/ChampSelectTimer.cs
Normal file
21
LeagueAPI/Models/ChampSelect/ChampSelectTimer.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ChampSelect;
|
||||
|
||||
public record class ChampSelectTimer
|
||||
{
|
||||
[JsonPropertyName("adjustedTimeLeftInPhase")]
|
||||
public long AdjustedTimeLeftInPhase { get; init; }
|
||||
|
||||
[JsonPropertyName("totalTimeInPhase")]
|
||||
public long TotalTimeInPhase { get; init; }
|
||||
|
||||
[JsonPropertyName("phase")]
|
||||
public string? Phase { get; init; }
|
||||
|
||||
[JsonPropertyName("isInfinite")]
|
||||
public bool IsInfinite { get; init; }
|
||||
|
||||
[JsonPropertyName("internalNowInEpochMs")]
|
||||
public ulong InternalNowInEpochMs { get; init; }
|
||||
}
|
||||
18
LeagueAPI/Models/ChampSelect/MucJwtDto.cs
Normal file
18
LeagueAPI/Models/ChampSelect/MucJwtDto.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ChampSelect;
|
||||
|
||||
public record class MucJwtDto
|
||||
{
|
||||
[JsonPropertyName("jwt")]
|
||||
public string? Jwt { get; init; }
|
||||
|
||||
[JsonPropertyName("channelClaim")]
|
||||
public string? ChannelClaim { get; init; }
|
||||
|
||||
[JsonPropertyName("domain")]
|
||||
public string? Domain { get; init; }
|
||||
|
||||
[JsonPropertyName("targetRegion")]
|
||||
public string? TargetRegion { get; init; }
|
||||
}
|
||||
19
LeagueAPI/Models/DDragon/ChampionResponse.cs
Normal file
19
LeagueAPI/Models/DDragon/ChampionResponse.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using System.Text.Json.Serialization;
|
||||
using LeagueAPI.Models.DDragon.Champions;
|
||||
|
||||
namespace LeagueAPI.Models.DDragon;
|
||||
|
||||
public record class ChampionResponse
|
||||
{
|
||||
[JsonPropertyName("type")]
|
||||
public string? Type { get; init; }
|
||||
|
||||
[JsonPropertyName("format")]
|
||||
public string? Format { get; init; }
|
||||
|
||||
[JsonPropertyName("version")]
|
||||
public string? Version { get; init; }
|
||||
|
||||
[JsonPropertyName("data")]
|
||||
public Dictionary<string, ChampionData>? Data { get; init; }
|
||||
}
|
||||
42
LeagueAPI/Models/DDragon/Champions/ChampionData.cs
Normal file
42
LeagueAPI/Models/DDragon/Champions/ChampionData.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.DDragon.Champions;
|
||||
|
||||
public record ChampionData
|
||||
{
|
||||
[JsonPropertyName("version")]
|
||||
public string? Version { get; init; }
|
||||
|
||||
[JsonPropertyName("id")]
|
||||
public string? IdName { get; init; }
|
||||
|
||||
[JsonIgnore]
|
||||
public int Id => Key?.ParseInt(-1) ?? -1;
|
||||
|
||||
[JsonPropertyName("key")]
|
||||
public string? Key { get; init; }
|
||||
|
||||
[JsonPropertyName("name")]
|
||||
public string? Name { get; init; }
|
||||
|
||||
[JsonPropertyName("title")]
|
||||
public string? Title { get; init; }
|
||||
|
||||
[JsonPropertyName("blurb")]
|
||||
public string? Blurb { get; init; }
|
||||
|
||||
[JsonPropertyName("info")]
|
||||
public ChampionDataInfo? Info { get; init; }
|
||||
|
||||
[JsonPropertyName("image")]
|
||||
public ChampionDataImage? Image { get; init; }
|
||||
|
||||
[JsonPropertyName("tags")]
|
||||
public string[]? Tags { get; init; }
|
||||
|
||||
[JsonPropertyName("partype")]
|
||||
public string? Partype { get; init; }
|
||||
|
||||
[JsonPropertyName("stats")]
|
||||
public ChampionDataStats? Stats { get; init; }
|
||||
}
|
||||
27
LeagueAPI/Models/DDragon/Champions/ChampionDataImage.cs
Normal file
27
LeagueAPI/Models/DDragon/Champions/ChampionDataImage.cs
Normal file
@@ -0,0 +1,27 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.DDragon.Champions;
|
||||
|
||||
public record ChampionDataImage
|
||||
{
|
||||
[JsonPropertyName("full")]
|
||||
public string? Full { get; init; }
|
||||
|
||||
[JsonPropertyName("sprite")]
|
||||
public string? Sprite { get; init; }
|
||||
|
||||
[JsonPropertyName("group")]
|
||||
public string? Group { get; init; }
|
||||
|
||||
[JsonPropertyName("x")]
|
||||
public int X { get; init; }
|
||||
|
||||
[JsonPropertyName("y")]
|
||||
public int Y { get; init; }
|
||||
|
||||
[JsonPropertyName("w")]
|
||||
public int W { get; init; }
|
||||
|
||||
[JsonPropertyName("h")]
|
||||
public int H { get; init; }
|
||||
}
|
||||
18
LeagueAPI/Models/DDragon/Champions/ChampionDataInfo.cs
Normal file
18
LeagueAPI/Models/DDragon/Champions/ChampionDataInfo.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.DDragon.Champions;
|
||||
|
||||
public record ChampionDataInfo
|
||||
{
|
||||
[JsonPropertyName("attack")]
|
||||
public int Attack { get; init; }
|
||||
|
||||
[JsonPropertyName("defense")]
|
||||
public int Defense { get; init; }
|
||||
|
||||
[JsonPropertyName("magic")]
|
||||
public int Magic { get; init; }
|
||||
|
||||
[JsonPropertyName("difficulty")]
|
||||
public int Difficulty { get; init; }
|
||||
}
|
||||
66
LeagueAPI/Models/DDragon/Champions/ChampionDataStats.cs
Normal file
66
LeagueAPI/Models/DDragon/Champions/ChampionDataStats.cs
Normal file
@@ -0,0 +1,66 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.DDragon.Champions;
|
||||
|
||||
public record ChampionDataStats
|
||||
{
|
||||
[JsonPropertyName("hp")]
|
||||
public float Hp { get; init; }
|
||||
|
||||
[JsonPropertyName("hpperlevel")]
|
||||
public float HpPerLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("mp")]
|
||||
public float Mp { get; init; }
|
||||
|
||||
[JsonPropertyName("mpperlevel")]
|
||||
public float MpPerLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("movespeed")]
|
||||
public float Movespeed { get; init; }
|
||||
|
||||
[JsonPropertyName("armor")]
|
||||
public float Armor { get; init; }
|
||||
|
||||
[JsonPropertyName("armorperlevel")]
|
||||
public float ArmorPerLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("spellblock")]
|
||||
public float Spellblock { get; init; }
|
||||
|
||||
[JsonPropertyName("spellblockperlevel")]
|
||||
public float SpellblockPerLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("attackrange")]
|
||||
public float AttackRange { get; init; }
|
||||
|
||||
[JsonPropertyName("hpregen")]
|
||||
public float HpRegen { get; init; }
|
||||
|
||||
[JsonPropertyName("hpregenperlevel")]
|
||||
public float HpRegenPerLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("mpregen")]
|
||||
public float MpRegen { get; init; }
|
||||
|
||||
[JsonPropertyName("mpregenperlevel")]
|
||||
public float MpRegenPerLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("crit")]
|
||||
public float Crit { get; init; }
|
||||
|
||||
[JsonPropertyName("critperlevel")]
|
||||
public float CritPerLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("attackdamage")]
|
||||
public float AttackDamage { get; init; }
|
||||
|
||||
[JsonPropertyName("attackdamageperlevel")]
|
||||
public float AttackDamagePerLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("attackspeedperlevel")]
|
||||
public float AttackspeedPerLevel { get; init; }
|
||||
|
||||
[JsonPropertyName("attackspeed")]
|
||||
public float Attackspeed { get; init; }
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ReadyCheck;
|
||||
|
||||
[JsonConverter(typeof(JsonStringEnumConverter))]
|
||||
public enum LolMatchmakingMatchmakingDodgeWarning
|
||||
{
|
||||
ConnectionWarning,
|
||||
Penalty,
|
||||
Warning,
|
||||
None,
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ReadyCheck;
|
||||
|
||||
public record class LolMatchmakingMatchmakingReadyCheckResource
|
||||
{
|
||||
[JsonPropertyName("state")]
|
||||
public LolMatchmakingMatchmakingReadyCheckState State { get; init; }
|
||||
|
||||
[JsonPropertyName("playerResponse")]
|
||||
public LolMatchmakingMatchmakingReadyCheckResponse PlayerResponse { get; init; }
|
||||
|
||||
[JsonPropertyName("dodgeWarning")]
|
||||
public LolMatchmakingMatchmakingDodgeWarning DodgeWarning { get; init; }
|
||||
|
||||
[JsonPropertyName("timer")]
|
||||
public float Timer { get; init; }
|
||||
|
||||
[JsonPropertyName("declinerIds")]
|
||||
public ulong[]? DeclinerIds { get; init; }
|
||||
|
||||
[JsonPropertyName("suppressUx")]
|
||||
public bool SuppressUx { get; init; }
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ReadyCheck;
|
||||
|
||||
[JsonConverter(typeof(JsonStringEnumConverter))]
|
||||
public enum LolMatchmakingMatchmakingReadyCheckResponse
|
||||
{
|
||||
Declined,
|
||||
Accepted,
|
||||
None,
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace LeagueAPI.Models.ReadyCheck;
|
||||
|
||||
[JsonConverter(typeof(JsonStringEnumConverter))]
|
||||
public enum LolMatchmakingMatchmakingReadyCheckState
|
||||
{
|
||||
Error,
|
||||
PartyNotReady,
|
||||
StrangerNotReady,
|
||||
EveryoneReady,
|
||||
InProgress,
|
||||
Invalid,
|
||||
}
|
||||
66
LeagueAPI/QueueId.cs
Normal file
66
LeagueAPI/QueueId.cs
Normal file
@@ -0,0 +1,66 @@
|
||||
namespace LeagueAPI;
|
||||
|
||||
/// <summary>
|
||||
/// Removed some old entries
|
||||
/// https://static.developer.riotgames.com/docs/lol/queues.json
|
||||
/// </summary>
|
||||
public enum QueueId
|
||||
{
|
||||
Customgames = 0, // ()
|
||||
Old1v1Snowdown = 72, // 1v1 Snowdown Showdown games ()
|
||||
Old2v2Snowdown = 73, // 2v2 Snowdown Showdown games ()
|
||||
Old6v6Hexakill = 75, // 6v6 Hexakill games ()
|
||||
UltraRapidFire = 76, // Ultra Rapid Fire games ()
|
||||
OneForAllMirrorMode = 78, // One For All: Mirror Mode games ()
|
||||
UltraRapidFireCoopVsAi = 83, // Co-op vs AI Ultra Rapid Fire games ()
|
||||
Old6v6HexakillTwistedTreeline = 98, // 6v6 Hexakill games ()
|
||||
ARAMButchersBridge = 100, // 5v5 ARAM games ()
|
||||
OldNemesis = 310, // Nemesis games ()
|
||||
OldBlackMarketBrawlers = 313, // Black Market Brawlers games ()
|
||||
OldDefinitelyNotDominion = 317, // Definitely Not Dominion games ()
|
||||
OldAllRandom = 325, // All Random games ()
|
||||
DraftPick = 400, // 5v5 Draft Pick games ()
|
||||
RankedSolo = 420, // 5v5 Ranked Solo games ()
|
||||
BlindPick = 430, // 5v5 Blind Pick games ()
|
||||
RankedFlex = 440, // 5v5 Ranked Flex games ()
|
||||
ARAM = 450, // 5v5 ARAM games ()
|
||||
Swiftplay = 480, // Swiftplay Games ()
|
||||
NormalQuickplay = 490, // Normal (Quickplay) ()
|
||||
OldBloodHuntAssassin = 600, // Blood Hunt Assassin games ()
|
||||
OldDarkStarSingularity = 610, // Dark Star: Singularity games ()
|
||||
ClashSummonersRift = 700, // Summoner's Rift Clash games ()
|
||||
ClashARAM = 720, // ARAM Clash games ()
|
||||
CoopVsAiIntro = 870, // Co-op vs. AI Intro Bot games ()
|
||||
CoopVsAiBeginner = 880, // Co-op vs. AI Beginner Bot games ()
|
||||
CoopVsAiIntermediate = 890, // Co-op vs. AI Intermediate Bot games ()
|
||||
ARURF = 900, // ARURF games ()
|
||||
Ascension = 910, // Ascension games ()
|
||||
LegendOfThePoroKing = 920, // Legend of the Poro King games ()
|
||||
NexusSiege = 940, // Nexus Siege games ()
|
||||
DoomBotsVoting = 950, // Doom Bots Voting games ()
|
||||
DoomBotsStandard = 960, // Doom Bots Standard games ()
|
||||
StarGuardianNormal = 980, // Star Guardian Invasion: Normal games ()
|
||||
StarGuardianOnslaught = 990, // Star Guardian Invasion: Onslaught games ()
|
||||
ProjectHunters = 1000, // PROJECT: Hunters games ()
|
||||
SnowARURF = 1010, // Snow ARURF games ()
|
||||
OneForAll = 1020, // One for All games ()
|
||||
TFTNormal = 1090, // Teamfight Tactics games ()
|
||||
TFTRanked = 1100, // Ranked Teamfight Tactics games ()
|
||||
TFTTutorial = 1110, // Teamfight Tactics Tutorial games ()
|
||||
TFTTest = 1111, // Teamfight Tactics test games ()
|
||||
TFTChonccsTreasure = 1210, // Teamfight Tactics Choncc's Treasure Mode (null)
|
||||
NexusBlitz = 1300, // Nexus Blitz games ()
|
||||
UltimateSpellbook = 1400, // Ultimate Spellbook games ()
|
||||
Arena = 1700, // Arena ()
|
||||
Arena16Players = 1710, // Arena (16 player lobby)
|
||||
Swarm1Player = 1810, // Swarm Mode Games (Swarm Mode 1 player)
|
||||
Swarm2Players = 1820, // Swarm (Swarm Mode 2 players)
|
||||
Swarm3Players = 1830, // Swarm (Swarm Mode 3 players)
|
||||
Swarm4Players = 1840, // Swarm (Swarm Mode 4 players)
|
||||
URFPick = 1900, // Pick URF games ()
|
||||
Tutorial1 = 2000, // Tutorial 1 ()
|
||||
Tutorial2 = 2010, // Tutorial 2 ()
|
||||
Tutorial3 = 2020, // Tutorial 3 ()
|
||||
Brawl = 2300, // Brawl ()
|
||||
ARAMMayhem = 2400, // ARAM: Mayhem ()
|
||||
}
|
||||
48
LeagueAPI/RiotAuthentication.cs
Normal file
48
LeagueAPI/RiotAuthentication.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using System.Net;
|
||||
using System.Net.Http.Headers;
|
||||
using System.Text;
|
||||
|
||||
namespace LeagueAPI;
|
||||
|
||||
/// <summary>
|
||||
/// Repesents authentication for the League Client.
|
||||
/// </summary>
|
||||
/// <param name="RemotingAuthToken"></param>
|
||||
public class RiotAuthentication(string RemotingAuthToken)
|
||||
{
|
||||
/// <summary>
|
||||
/// Username component of the authentication;
|
||||
/// </summary>
|
||||
public string Username { get; } = "riot";
|
||||
|
||||
/// <summary>
|
||||
/// Password component of the authentication.
|
||||
/// </summary>
|
||||
public string Password { get; } = RemotingAuthToken;
|
||||
|
||||
/// <summary>
|
||||
/// Authentication value before Base64 conversion.
|
||||
/// </summary>
|
||||
public string RawValue => Username + ":" + Password;
|
||||
|
||||
/// <summary>
|
||||
/// Authentication value in Base64 format.
|
||||
/// </summary>
|
||||
public string Value => Convert.ToBase64String(Encoding.UTF8.GetBytes(RawValue));
|
||||
|
||||
/// <summary>
|
||||
/// Get an AuthenticationHeaderValue instance.
|
||||
/// </summary>
|
||||
public AuthenticationHeaderValue ToAuthenticationHeaderValue()
|
||||
{
|
||||
return new AuthenticationHeaderValue("Basic", Value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get an NetworkCredential instance.
|
||||
/// </summary>
|
||||
public NetworkCredential ToNetworkCredential()
|
||||
{
|
||||
return new NetworkCredential(Username, Password);
|
||||
}
|
||||
}
|
||||
24
LeagueAPI/Utils/IPortTokenBehavior.cs
Normal file
24
LeagueAPI/Utils/IPortTokenBehavior.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace LeagueAPI.Utils;
|
||||
|
||||
public interface IPortTokenBehavior
|
||||
{
|
||||
bool TryGet(Process process, out string remotingAuthToken, out int appPort, [NotNullWhen(false)] out Exception? exception);
|
||||
|
||||
void MapArguments(IReadOnlyList<string> args, Dictionary<string, string> _args)
|
||||
{
|
||||
foreach (string arg in args)
|
||||
{
|
||||
if (arg.Length > 0 && arg.Contains('='))
|
||||
{
|
||||
string text = arg;
|
||||
string[] array = text[2..].Split("=");
|
||||
string key = array[0];
|
||||
string value = array[1];
|
||||
_args[key] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
42
LeagueAPI/Utils/LcuHttpClient.cs
Normal file
42
LeagueAPI/Utils/LcuHttpClient.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System.Text.Json;
|
||||
|
||||
namespace LeagueAPI.Utils;
|
||||
|
||||
public class LcuHttpClient : HttpClient
|
||||
{
|
||||
private static readonly Lazy<LcuHttpClient> LazyInstance = new(() => new LcuHttpClient(new LcuHttpClientHandler()));
|
||||
internal static LcuHttpClient Instance => LazyInstance.Value;
|
||||
|
||||
private LcuHttpClientHandler Handler { get; }
|
||||
public ProcessInfo? ProcessInfo
|
||||
{
|
||||
get
|
||||
{
|
||||
return Handler.ProcessInfo;
|
||||
}
|
||||
internal set
|
||||
{
|
||||
Handler.ProcessInfo = value;
|
||||
}
|
||||
}
|
||||
|
||||
public RiotAuthentication? RiotAuthentication => Handler.RiotAuthentication;
|
||||
|
||||
internal LcuHttpClient(LcuHttpClientHandler lcuHttpClientHandler)
|
||||
: base(lcuHttpClientHandler)
|
||||
{
|
||||
Handler = lcuHttpClientHandler;
|
||||
base.BaseAddress = new Uri("https://127.0.0.1");
|
||||
}
|
||||
|
||||
public async Task<T?> GetContentAsync<T>(string requestUri) where T : class
|
||||
{
|
||||
HttpResponseMessage response = await GetAsync(requestUri);
|
||||
if (!response.IsSuccessStatusCode)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
string content = await response.Content.ReadAsStringAsync();
|
||||
return JsonSerializer.Deserialize<T>(content);
|
||||
}
|
||||
}
|
||||
151
LeagueAPI/Utils/LcuHttpClientHandler.cs
Normal file
151
LeagueAPI/Utils/LcuHttpClientHandler.cs
Normal file
@@ -0,0 +1,151 @@
|
||||
namespace LeagueAPI.Utils;
|
||||
|
||||
internal class LcuHttpClientHandler : HttpClientHandler
|
||||
{
|
||||
private Lazy<bool> _isFirstRequest = new(() => true);
|
||||
|
||||
private Lazy<bool> _isFailing = new(() => false);
|
||||
|
||||
public ProcessInfo? ProcessInfo { get; internal set; }
|
||||
|
||||
public RiotAuthentication? RiotAuthentication
|
||||
{
|
||||
get
|
||||
{
|
||||
if (ProcessInfo is not null)
|
||||
{
|
||||
return new RiotAuthentication(ProcessInfo.RemotingAuthToken);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public string? BaseAddress
|
||||
{
|
||||
get
|
||||
{
|
||||
if (ProcessInfo != null)
|
||||
{
|
||||
return $"https://127.0.0.1:{ProcessInfo.AppPort}";
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
internal LcuHttpClientHandler()
|
||||
{
|
||||
base.ServerCertificateCustomValidationCallback = HttpClientHandler.DangerousAcceptAnyServerCertificateValidator;
|
||||
}
|
||||
|
||||
protected override async Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, CancellationToken cancellationToken)
|
||||
{
|
||||
HttpResponseMessage result;
|
||||
int num;
|
||||
try
|
||||
{
|
||||
if (_isFirstRequest.Value)
|
||||
{
|
||||
_isFirstRequest = new Lazy<bool>(() => false);
|
||||
SetProcessInfo();
|
||||
}
|
||||
|
||||
if (_isFailing.Value)
|
||||
{
|
||||
_isFailing = new Lazy<bool>(() => false);
|
||||
SetProcessInfo();
|
||||
}
|
||||
|
||||
PrepareRequestMessage(request);
|
||||
result = await base.SendAsync(request, cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
|
||||
return result;
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
_isFailing = new Lazy<bool>(() => true);
|
||||
throw;
|
||||
}
|
||||
catch (HttpRequestException)
|
||||
{
|
||||
num = 1;
|
||||
}
|
||||
|
||||
if (num == 1)
|
||||
{
|
||||
try
|
||||
{
|
||||
SetProcessInfo();
|
||||
PrepareRequestMessage(request);
|
||||
return await base.SendAsync(request, cancellationToken).ConfigureAwait(continueOnCapturedContext: false);
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
_isFailing = new Lazy<bool>(() => true);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
throw new Exception("Failed to send request");
|
||||
}
|
||||
|
||||
protected override HttpResponseMessage Send(HttpRequestMessage request, CancellationToken cancellationToken)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_isFirstRequest.Value)
|
||||
{
|
||||
_isFirstRequest = new Lazy<bool>(() => false);
|
||||
SetProcessInfo();
|
||||
}
|
||||
|
||||
if (_isFailing.Value)
|
||||
{
|
||||
_isFailing = new Lazy<bool>(() => false);
|
||||
SetProcessInfo();
|
||||
}
|
||||
|
||||
PrepareRequestMessage(request);
|
||||
return base.Send(request, cancellationToken);
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
_isFailing = new Lazy<bool>(() => true);
|
||||
throw;
|
||||
}
|
||||
catch (HttpRequestException)
|
||||
{
|
||||
try
|
||||
{
|
||||
SetProcessInfo();
|
||||
PrepareRequestMessage(request);
|
||||
return base.Send(request, cancellationToken);
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
_isFailing = new Lazy<bool>(() => true);
|
||||
throw;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SetProcessInfo()
|
||||
{
|
||||
ProcessInfo = ProcessFinder.GetProcessInfo();
|
||||
if (!ProcessFinder.IsPortOpen(ProcessInfo))
|
||||
{
|
||||
throw new InvalidOperationException("Failed to connect to LCUx process port.");
|
||||
}
|
||||
}
|
||||
|
||||
private void PrepareRequestMessage(HttpRequestMessage request)
|
||||
{
|
||||
if (BaseAddress != null)
|
||||
{
|
||||
Uri requestUri = new(BaseAddress + (request.RequestUri?.PathAndQuery ?? "/"));
|
||||
request.RequestUri = requestUri;
|
||||
}
|
||||
|
||||
request.Headers.Authorization = RiotAuthentication?.ToAuthenticationHeaderValue();
|
||||
}
|
||||
}
|
||||
43
LeagueAPI/Utils/PortTokenWithLockfile.cs
Normal file
43
LeagueAPI/Utils/PortTokenWithLockfile.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace LeagueAPI.Utils;
|
||||
|
||||
internal class PortTokenWithLockfile : IPortTokenBehavior
|
||||
{
|
||||
public bool TryGet(Process process, out string remotingAuthToken, out int appPort, [NotNullWhen(false)] out Exception? exception)
|
||||
{
|
||||
try
|
||||
{
|
||||
DirectoryInfo directory = new(Path.GetDirectoryName(process.MainModule?.FileName) ?? throw new FileNotFoundException("Lockfile not found.", "lockfile"));
|
||||
FileInfo lockfile = new(Path.Join(directory.FullName, "lockfile"));
|
||||
while (!lockfile.Exists)
|
||||
{
|
||||
if (directory.Root == directory)
|
||||
{
|
||||
break;
|
||||
}
|
||||
directory = directory.Parent ?? directory.Root;
|
||||
lockfile = new(Path.Join(directory.FullName, "lockfile"));
|
||||
}
|
||||
|
||||
using FileStream stream = lockfile.Open(FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
using StreamReader streamReader = new(stream);
|
||||
string[] array = streamReader.ReadToEnd().Split(":");
|
||||
if (array is not [string clientName, string pid, string port, string secret, string protocol] || !int.TryParse(port, out appPort))
|
||||
{
|
||||
throw new Exception("Failed to parse lockfile.");
|
||||
}
|
||||
remotingAuthToken = secret;
|
||||
exception = null;
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
remotingAuthToken = string.Empty;
|
||||
appPort = 0;
|
||||
exception = ex;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
80
LeagueAPI/Utils/PortTokenWithProcessList.cs
Normal file
80
LeagueAPI/Utils/PortTokenWithProcessList.cs
Normal file
@@ -0,0 +1,80 @@
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace LeagueAPI.Utils;
|
||||
|
||||
internal partial class PortTokenWithProcessList : IPortTokenBehavior
|
||||
{
|
||||
[GeneratedRegex("--remoting-auth-token=([\\w-]*)")]
|
||||
private static partial Regex AuthTokenRegex();
|
||||
[GeneratedRegex("--app-port=([0-9]*)")]
|
||||
private static partial Regex AppPortRegex();
|
||||
|
||||
public bool TryGet(Process process, out string remotingAuthToken, out int appPort, [NotNullWhen(false)] out Exception? exception)
|
||||
{
|
||||
try
|
||||
{
|
||||
ProcessStartInfo startInfo;
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
startInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "powershell.exe",
|
||||
Arguments = "Get-CimInstance Win32_Process -Filter \"\"\"name = 'LeagueClientUx.exe'\"\"\" | Select-Object -ExpandProperty CommandLine",
|
||||
WindowStyle = ProcessWindowStyle.Hidden,
|
||||
CreateNoWindow = true,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!OperatingSystem.IsMacOS())
|
||||
{
|
||||
throw new PlatformNotSupportedException("This behavior is only supported on Windows or MacOS.");
|
||||
}
|
||||
|
||||
startInfo = new ProcessStartInfo
|
||||
{
|
||||
FileName = "/bin/bash",
|
||||
Arguments = "-c \"ps x -o args | grep 'LeagueClientUx'\"",
|
||||
WindowStyle = ProcessWindowStyle.Hidden,
|
||||
CreateNoWindow = true,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true
|
||||
};
|
||||
}
|
||||
|
||||
using Process process2 = new()
|
||||
{
|
||||
StartInfo = startInfo
|
||||
};
|
||||
process2.Start();
|
||||
process2.WaitForExit();
|
||||
string text = process2.StandardOutput.ReadToEnd();
|
||||
string text2 = process2.StandardError.ReadToEnd();
|
||||
if (string.IsNullOrEmpty(text))
|
||||
{
|
||||
if (!string.IsNullOrEmpty(text2))
|
||||
{
|
||||
throw new Exception(text2);
|
||||
}
|
||||
|
||||
throw new FormatException("The output string is empty.");
|
||||
}
|
||||
|
||||
remotingAuthToken = AuthTokenRegex().Match(text).Groups[1].Value;
|
||||
appPort = int.Parse(AppPortRegex().Match(text).Groups[1].Value);
|
||||
exception = null;
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
remotingAuthToken = string.Empty;
|
||||
appPort = 0;
|
||||
exception = ex;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
59
LeagueAPI/Utils/ProcessFinder.cs
Normal file
59
LeagueAPI/Utils/ProcessFinder.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
using System.Diagnostics;
|
||||
using System.Net.Sockets;
|
||||
|
||||
namespace LeagueAPI.Utils;
|
||||
|
||||
public static class ProcessFinder
|
||||
{
|
||||
public static Process GetProcess()
|
||||
{
|
||||
Process[] processesByName = Process.GetProcessesByName("LeagueClientUx");
|
||||
return processesByName.FirstOrDefault(p => p.ProcessName == "LeagueClientUx")
|
||||
?? throw new InvalidOperationException("Failed to find LCUx process.");
|
||||
}
|
||||
|
||||
public static ProcessInfo GetProcessInfo()
|
||||
{
|
||||
return new ProcessInfo(GetProcess());
|
||||
}
|
||||
|
||||
public static bool IsActive()
|
||||
{
|
||||
try
|
||||
{
|
||||
GetProcessInfo();
|
||||
return true;
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsPortOpen()
|
||||
{
|
||||
try
|
||||
{
|
||||
return IsPortOpen(GetProcessInfo());
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsPortOpen(ProcessInfo processInfo)
|
||||
{
|
||||
try
|
||||
{
|
||||
using TcpClient tcpClient = new();
|
||||
tcpClient.Connect("127.0.0.1", processInfo.AppPort);
|
||||
tcpClient.Close();
|
||||
return true;
|
||||
}
|
||||
catch (SocketException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
33
LeagueAPI/Utils/ProcessInfo.cs
Normal file
33
LeagueAPI/Utils/ProcessInfo.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace LeagueAPI.Utils;
|
||||
|
||||
public class ProcessInfo
|
||||
{
|
||||
private static readonly List<IPortTokenBehavior> Behaviors =
|
||||
[
|
||||
new PortTokenWithLockfile(),
|
||||
new PortTokenWithProcessList(),
|
||||
];
|
||||
|
||||
public int AppPort { get; }
|
||||
public string RemotingAuthToken { get; }
|
||||
|
||||
internal ProcessInfo(Process process)
|
||||
{
|
||||
List<Exception> exceptions = [];
|
||||
foreach (IPortTokenBehavior behavior in Behaviors)
|
||||
{
|
||||
if (behavior.TryGet(process, out string remotingAuthToken, out int appPort, out Exception? exception))
|
||||
{
|
||||
RemotingAuthToken = remotingAuthToken;
|
||||
AppPort = appPort;
|
||||
return;
|
||||
}
|
||||
|
||||
exceptions.Add(exception);
|
||||
}
|
||||
|
||||
throw new AggregateException("Unable to obtain process information.", exceptions);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user